walker_concepts_abilities
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Walker Concepts & Abilities
Chat Archives
- that's what a walker does; walks between here and there, between human and animal Chat 2008-07-27
- I see walker as being a thing you are or you are not Chat 2008-01-06
- Mercy is not the only walker left; walkers, like coyotes, are very good at blending in Chat 2007-05-20
- I can tell you that not all walkers are coyotes and there are some that turn into other kinds of animals Chat 2007-06-24
- walkers, like werewolves, just are; they don't really require training Chat 2007-08-25
- Bran knows all about walkers; he chooses what he tells Chat 2007-05-20
- walkers can track vampires through ghost signatures; vampires mostly don't even see the ghosts and they can't do anything to drive them away Chat 2007-06-24
Mercy Thompson Series
Moon Called
Mercy Thompson Series #1: Moon Called
- a walker is no real match for a werewolf
- a shift is quick and painless; pure magic
- born this way, not made like some other supernaturals
- do very well in the dark
Blood Bound
Mercy Thompson Series #2: Blood Bound
- all Mercy knew about being a walker is what the werewolves could tell her, which wasn't much
Iron Kissed
Mercy Thompson Series #3: Iron Kissed
- not many people still remember what a walker is
- bringing a walker to a fae reservation might not have been as good an idea as you thought
- a walker; there aren't many of the native preternatural species left—so you belong nowhere
- walkers are rare; if there are other walkers around Mercy hasn't met one yet
Bone Crossed
Mercy Thompson Series #4: Bone Crossed
- among the werewolves, the knowledge of the walker, the coyote shapeshifter, who'd been raised by Bran, was well known
- suspected that controlling ghosts came with practice
Silver Borne
Mercy Thompson Series #5: Silver Borne
- N/A
River Marked
Mercy Thompson Series #6: River Marked
- Unordered List Item
Frost Burned
Night Broken
Fire Touched
Silence Fallen
Storm Cursed
Smoke Bitten
Walkers & The Undead
Walkers & Ghosts
- speak to ghosts
Mercy & Ghosts
Walkers & Vampires
- not so vulnerable to their magic
- only a threat for a couple of decades and that centuries ago
- not popular among the vampires
- when the vampires first came to this part of the New World, the walkers here had made themselves enough of a pest that the vampires had killed most of them off
- most vampire magic doesn't work on them
- has seen walkers ignore far more dangerous magics
- supposed to be good at killing vampires
- may have taught vampires to fear them, but there are still a lot of vampires, and only one walker
- Andre was around when the walkers nearly drove the vampires out of the Western territories; shocked that Mercy found Cory Littleton so soon
- the reason vampires feared walkers was that they were resistant to vampire magics and could talk to ghosts
- not many walkers because the vampires killed them all
- maybe James Blackwood wanted something from a walker; he despaired of ever finding another walker
- the last walker he had died fifty years ago; was kept for six-three years
- Blackwood's talent allows him to feed from a supernatural and absorb their abilities; he wants a walker so he can control the ghost of his maker
Walkers & Zombies
walker_concepts_abilities.1624335990.txt.gz · Last modified: 2021/06/21 21:26 by linda