pack_dynamics
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pack_dynamics [2021/07/22 12:00] – linda | pack_dynamics [2021/07/22 13:04] – linda | ||
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* spreading peace and happiness is what an Omega wolf does< | * spreading peace and happiness is what an Omega wolf does< | ||
* not even a fae can stand against one< | * not even a fae can stand against one< | ||
+ | |||
+ | [[Alpha & Omega Series]] #3: [[Fair Game]] | ||
+ | * magical talent for soothing wolfish tempers regardless of whether or not they wanted to be soothed; it felt wrong to impose her will on others, she tried not to do it unless the need was dire< | ||
+ | * Omegas are worse than Alphas about protecting their mates< | ||
+ | * Omega doesn' | ||
+ | * the frustrating joy of having an Omega around; irritating as hell, but good for you< | ||
+ | * an Omega makes everyone a bit more protective< | ||
+ | * the Omega part tended to confuse a lot of wolves who were used to immediately sizing up others when they first met them< | ||
+ | * when an Omega talked, the wolf listened no matter what the man thought< | ||
+ | * they didn't have to follow anyone' | ||
+ | * the gift of an Omega; silencing the voices inside with a radiant peace that let wolves regain control< | ||
+ | * other packs should be honored that an Omega was visiting; they should bring them gifs and see if they could get them to abandon their pack and join theirs< | ||
+ | * a blessing of having an Omega in your pack< | ||
+ | * the other effect of being Omega was that dominant wolves tended to be overly protective of them< | ||
+ | |||
+ | [[Alpha & Omega Series]] #4: [[Dead Heat]] | ||
+ | * Omega werewolves were rare as hens' teeth< | ||
+ | * there weren' | ||
+ | * valium for werewolves< | ||
+ | * Omegas aren't submissive< | ||
+ | * it was an unusual reaction to not like an Omega< | ||
+ | * the Omega soothed< | ||
+ | * an Omega wolf doesn' | ||
+ | * Alphas had weird reactions to Omega wolves< | ||
+ | * has a tranquilizing effect on other werewolves< | ||
+ | * some wolves tend to freak out about what Omega really meant< | ||
+ | * among other things, Omegas can calm werewolves< | ||
+ | * an Omega is outside the pack structure; they don't feel the same need to obey< | ||
+ | * having an Omega too close slows down the first change< | ||
===Mercy Thompson Series=== | ===Mercy Thompson Series=== | ||
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* wolves could be a little unpredictable when a more dominant wolf was injured; it was a good time to eliminate the dominate and take his place< | * wolves could be a little unpredictable when a more dominant wolf was injured; it was a good time to eliminate the dominate and take his place< | ||
* dangerous to stay half-shifted, | * dangerous to stay half-shifted, | ||
+ | * more dominant wolves can force confessions from less dominant wolves< | ||
+ | * strong emotion that makes a dominant wolf vulnerable; makes them not want anyone to see them< | ||
+ | |||
+ | [[Alpha & Omega Series]] #4: [[Dead Heat]] | ||
+ | * unless they knew each other well two dominant wolves would never have gotten into the same vehicle together< | ||
====Submissive==== | ====Submissive==== | ||
===Identified Submissive Wolves=== | ===Identified Submissive Wolves=== | ||
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* when speaking of an unmated female in the pack, " | * when speaking of an unmated female in the pack, " | ||
* female werewolves were not nearly as common< | * female werewolves were not nearly as common< | ||
+ | |||
+ | [[Alpha & Omega Series]] #3: [[Fair Game]] | ||
+ | * there were supposed to be a few female werewolves; but they were protective of them< | ||
[[Alpha & Omega Series]] #4: [[Dead Heat]] | [[Alpha & Omega Series]] #4: [[Dead Heat]] | ||
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* that seemed to help most of them in the transition phase; scaring them by telling them there were monsters living in their heads would certainly not help them gain the control necessary to be allowed out in the wide world< | * that seemed to help most of them in the transition phase; scaring them by telling them there were monsters living in their heads would certainly not help them gain the control necessary to be allowed out in the wide world< | ||
* one of the danger signs watched for in a new werewolf was a sudden change in personality or mood that seemed to have no obvious cause, an indication that the beast was gaining control of the human< | * one of the danger signs watched for in a new werewolf was a sudden change in personality or mood that seemed to have no obvious cause, an indication that the beast was gaining control of the human< | ||
+ | |||
+ | [[Alpha & Omega Series]] #3: [[Fair Game]] | ||
+ | * before the Reveal; new wolves who had been Changed for less than ten years, would be give several chances if their transgression came from loss of control< | ||
==== Old Werewolves ==== | ==== Old Werewolves ==== | ||
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[[Alpha & Omega Series]] #2: [[Hunting Ground]] | [[Alpha & Omega Series]] #2: [[Hunting Ground]] | ||
* most of the old wolves are mad about something< | * most of the old wolves are mad about something< | ||
- | | + | |
+ | [[Alpha & Omega Series]] #3: [[Fair Game]] | ||
+ | | ||
+ | * old-fashioned manners; old wolves did things like that< | ||
[[Mercyverse Short Fiction]]: [[In Red, with Pearls]] | [[Mercyverse Short Fiction]]: [[In Red, with Pearls]] | ||
* old werewolves aren't that common; most wolves who survive the Change die in fights with other werewolves shortly thereafter, because most werewolves don't understand body language< | * old werewolves aren't that common; most wolves who survive the Change die in fights with other werewolves shortly thereafter, because most werewolves don't understand body language< |
pack_dynamics.txt · Last modified: 2021/07/27 11:28 by linda