
====== Walker Concepts & Abilities ======
=====Chat Archives=====
  * that's what a walker does; walks between here and there, between human and animal Chat 2008-07-27
  * I see walker as being a thing you are or you are not Chat 2008-01-06
  * Mercy is not the only walker left; walkers, like coyotes, are very good at blending in Chat 2007-05-20
  * I can tell you that not all walkers are coyotes and there are some that turn into other kinds of animals Chat 2007-06-24
  * walkers, like werewolves, just are; they don't really require training Chat 2007-08-25
  * Bran knows all about walkers; he chooses what he tells Chat 2007-05-20
  * walkers can track vampires through ghost signatures; vampires mostly don't even see the ghosts and they can't do anything to drive them away Chat 2007-06-24

=====Mercy Thompson Series =====
====Moon Called====
[[Mercy Thompson Series]] #1: [[Moon Called]]
  * a walker is no real match for a werewolf
  * a shift is quick and painless; pure magic
  * born this way, not made like some other supernaturals
  * do very well in the dark

====Blood Bound====
[[Mercy Thompson Series]] #2: [[Blood Bound]]
  * all Mercy knew about being a walker is what the werewolves could tell her, which wasn't much

====Iron Kissed====
[[Mercy Thompson Series]] #3: [[Iron Kissed]]
  * not many people still remember what a walker is
  * bringing a walker to a fae reservation might not have been as good an idea as you thought
  * a walker; there aren't many of the native preternatural species left—so you belong nowhere
  * walkers are rare; if there are other walkers around Mercy hasn't met one yet

====Bone Crossed====
[[Mercy Thompson Series]] #4: [[Bone Crossed]]
  * among the werewolves, the knowledge of the walker, the coyote shapeshifter, who'd been raised by Bran, was well known
  * suspected that controlling ghosts came with practice

====Silver Borne====
[[Mercy Thompson Series]] #5: [[Silver Borne]]
  * N/A

====River Marked====
[[Mercy Thompson Series]] #6: [[River Marked]]
  * Mercy can shift into a coyote whenever she wants to
  * "avatar" is more accurate than "walker" 
  * Mercy only knew what she knew about walkers from what Bran told her; and he hadn't known much—or he'd told her exactly as much as he intended to
  * Mercy met two more walkers; hawks
  * not all walkers are alike
  * Mercy is immune to the mark of the [[River Devil]] because [[Coyote]] killed it the first time
  * aren't any more Thunderbird walkers; certain that he would never return with no one to anchor him

====Frost Burned====
[[Mercy Thompson Series]] #7: [[Frost Burned]]
  * a walker is the name given to those who are descendants of Coyote, Raven, Hawk, or any of the other archetypes who once walked the land
  * a witch is different from walker; more powerful
  * too many walkers had died before they could pass on their knowledge to their heirs, and much of it was lost

====Night Broken====
[[Mercy Thompson Series]] #8: [[Night Broken]]
  * [[Hank Owens]] was Mercy's information source for most of what she knew about being a  walker<sup>32</sup>
  * most of the coyote walkers have trouble with the law<sup>80</sup>
  * [[Gary Laughingdog]] was the first ever coyote walker that Mercy met<sup>85</sup>
  * all walkers are descended from the archetypal being whos shape they take<sup>85</sup>
  * usually brother and sister walkers are con artists, thieves, and gamblers; not too concerned with saving anyone's hide except their own<sup>88</sup>
  * had met a few other walkers through the Owens', and they seemed to come in all varieties of young and old<sup>89</sup>
  * most walkers age like humans—most are mostly human; Coyote doesn't walk this ground much anymore<sup>89</sup>
  * most of Coyote's children don't have to worry about a long life anyway; a fool and his life are soon parted<sup>89</sup>
  * Mercy felt no regret if there was no choice in killing someone; maybe it was being a walker or maybe being a predator<sup>158</sup>

====Fire Touched====
[[Mercy Thompson Series]] #9: [[Fire Touched]]
  * N/A

====Silence Fallen====
[[Mercy Thompson Series]] #10: [[Silence Fallen]]
  * death walker: one who has power over the dead<sup>339</sup>
  * the dead obeyed Mercy, no matter how much she tried to ignore that<sup>350</sup>

====Storm Cursed====
[[Mercy Thompson Series]] #11: [[Storm Cursed]]
  * walkers are sensitive to magic
  * Mercy didn't know if she could recognize another walker; she hadn't met enough of them to be sure<sup>208</sup>
  * was able to recognize one later<sup>217</sup>
  * 
====Smoke Bitten====

=====Alpha & Omega Series =====
====Wild Sign====
[[Alpha & Omega Series]] #6: [[Wild Sign]]
  * walkers reflect some of the aspects of their parentage<sup>350</sup>

======Walkers & The Undead======
=====Walkers & Ghosts======
[[Blood Bound]]
  * speak to ghosts
[[River Marked]]
  * thought all walkers could see the dead
[[Night Broken]]
  * other walkers that Mercy had met hadn't been able to see ghosts the way she could; it made sense that Gary could because he was a coyote shifter
====Mercy & Ghosts====
[[Mercy & Ghosts]]
=====Walkers & Vampires=====
[[Blood Bound]]
  * not so vulnerable to their magic
  * only a threat for a couple of decades and that centuries ago
  * not popular among the vampires
  * when the vampires first came to this part of the New World, the walkers here had made themselves enough of a pest that the vampires had killed most of them off
  * most vampire magic doesn't work on them
  * has seen walkers ignore far more dangerous magics
  * supposed to be good at killing vampires
  * may have taught vampires to fear them, but there are still a lot of vampires, and only one walker
  * [[Andre]] was around when the walkers nearly drove the vampires out of the Western territories; shocked that Mercy found [[Cory Littleton]] so soon
  * the reason vampires feared walkers was that they were resistant to vampire magics and could talk to ghosts
[[Iron Kissed]]
  * not many walkers because the vampires killed them all
  * maybe [[James Blackwood]] wanted something from a walker; he despaired of ever finding another walker
  * the last walker he had died fifty years ago; was kept for six-three years
  * Blackwood's talent allows him to feed from a supernatural and absorb their abilities; he wants a walker so he can control the ghost of his maker
[[River Marked]]
  * aren't any more Thunderbird walkers; certain that he would never return with no one to anchor him
[[Frost Burned]]
  * vampires do not like walkers
  * they see ghosts and ghosts congregate around the daytime resting places of vampires, betraying the presence of the monster who killed them
  * almost entirely resistant to the standard magic of vampires
  * when vampires came to the New World, they were met by walkers and nearly destroyed; if disease and war had not decimated the Indians—and thus the walkers—there would be no vampires in the Americas
  * being resistant to vampire magic didn't mean a walker was a match for one
  * [[Marsilia]] knew a lot about walkers; she'd seen them kill vampires, lots of vampires 
  * walkers are immune to vampire magic—even vampire magic that has its orgins in witchcraft
[[Night Broken]]
  * blood bound walker to a vampire; could be a tame walker<sup>270</sup>
[[Silence Fallen]]
  * the walkers, the children of the ancient ones, hunted down a lot of vampires in the American frontier during the eighteenth and nineteenth centuries; they ultimately failed, and the vampires exterminated most of the walkers<sup>22</sup>
=====Walkers & Zombies=====





